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Game info |
| | Oddworld: Abe | | Genre | Action Platform | Developer | GT Interactive | Publisher | Oddworld Inhabitants | Released | 1997 | Rating
| Graphics: | 9.0 | Sound: | 9.0 | Gameplay: | 9.0 | Overall: | 9.0 |
| Reviewed by | P.Dial | Oddworld: Abe's Oddysee is a 2D action platform game, developed for the Playstation and PC in 1997. It is an unusual platform game with lots of interesting adventure elements. While the game features great graphics, sound and a novel interface, demanding arcade sequences can make playing this game a rather frustrating experience. |
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Review |
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STORY / GAMEPLAY The story takes place in an unknown planet where the government's food factories enslaved Abe's friends in order to turn them into...canned food(!) Abe is the only one who managed to escape and tries to infiltrate the factory and save his fellow aliens. But his quest is hard enough since he has to encounter multiple enemies and security systems that vary from high-tech creatures to mines and armed guards. His only weapon is his telepathic ability with which he can open a virtual gate for his friends to get out of the deadly factory. He also has to manipulate and protect his friends from being killed and team them up until they find their way out. He must keep a good contact with them so they follow him and do as he asks, otherwise they misbehave. The gameplay is fantastic with loads of humorous moments (such as the way Abe communicates with his friends, creating various sounds). Hints are also given by the marquee scrolling at the background, to solve the momentary puzzle. Oddworld: Abe's Oddysee can be difficult and frustrating at times but surely is one of those rare games that requires players to think before they react. There are times when you must try the same set of maneuvers over and over to get pass a screen. Fortunately, you can have as many lives as you want without counting against you. Oddworld: Abe's Oddysee is definitely one of the greatest games ever created for the Playstation and fortunately there was a sequel (Abe's Exoddus)! GRAPHICS / SOUND The game's 2D graphics look awesome, with pre-rendered backgrounds that show fantastic details, cool animations, beautiful sprites and colors. Each character's animations are superb, and the movie sequences are stunning to watch. The game's sound is very impressive, featuring funny sound effects and superb ambient music during gameplay. | |
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Screenshots |
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Hardware information |
| Playstation (PSOne)CPU: MIPS R3000A-family R3051 @ 33.8688 MHz MEMORY: 2MB of main RAM, 1MB Video RAM, 512KB Sound RAM GRAPHICS: Handled by CPU, Maximum of 16.7 million colors (24-bit color depth), Resolutions from 256x224 to 640x480, Unlimited color lookup tables, Maximum of 4000 8x8 pixel sprites with individual scaling and rotation, # Flat or Gouraud shading, and texture mapping, Emulation of simultaneous backgrounds (for parallax scrolling) SOUND: ADPCM sources with up to 24 channels and up to 44.1 kHz sampling rate
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| 24bit RGB 16,7 million-color palette (all on screen) | |
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