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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
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Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Game info

Super Turrican 2

Super Turrican 2
GenreAction Shoot em Up
DeveloperFactor 5
PublisherOcean Software
Reviewed byP.Dial
Super Turrican II is an action shooter (run n' gun) game and it's the second installment in the Super Turrican series for Nintendo's SNES console. The game was released by Factor 5, in 1994.
Super Turrican 2TURRICAN
The first Turrican game made its debut back in 1990 on the Commodore 64 and later was developed for almost all home computers of the time (like the Amiga, Atari ST, Amstrad CPC, ZX Spectrum etc). The first console version of the series was released for the Sega Mega Drive / Genesis back in 1993 under the name Mega Turrican and, a year later, two Turrican games were developed for the Super Nintendo console: the Super Turrican and Super Turrican II.

The story follows Turrican, a fearless commando of the United Freedom Forces that sets off to battle against a vicious alien breed called 'The Machine'. Turrican's main aim is to prevent the aliens from vanishing human kind and destroying the Galaxy. The hero uses a variety of weapons and bombs that can be upgraded via power-ups to kill the urban forces and he also pilots different spacecrafts engaging in air-to-air havoc with the alien forces. Super Turrican feels and plays much like Turrican I and II we played on the AMIGA and the Atari ST home computers, though the action is a bit faster.

Super Turrican II (along with Super Turrican) takes a step forward the -otherwise successful- series, since it showcases some SNES power and offers coin-op quality game with hundreds of simultaneous colors, a variety of great Sci-Fi sound effects, some nice music scores plus the Mode 7 technique that alters the game from a left-to-right (and vice versa) 2D perspective to an almost 3D. Note that this technique was not possible for any other gaming machine of the time. Super Turrican II is intense and the action is lightning fast with smooth animation and some environments among the best we've ever seen on a 16bit machine.
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
  • Super Turrican 2
Intro/Menu music:  In-game music sample:
Gameplay sample
Hardware information

Super Nintendo (SNES)

Super Nintendo (SNES)CPU: Ricoh 5A22, based on a 16-bit CMD/GTE 65c816 core, Input: 21.28137 MHz Bus: 3.55 MHz, 2.66 MHz, or 1.77 MHz
MEMORY: Main RAM: 128Kb / Video RAM: 64Kb / Sound RAM: 64Kb
GRAPHICS: Progressive: 256x224, 512x224, 256x239, 512x239 and Interlaced: 512x448, 512x478 / Pixel Depth 2,4,7,8 bpp (8 to 11 bpp dorect) / Colors: 32768 (Depth 15bit) / Sprites: 128 (64x64 pixels) / Backgrounds: Up to 4 planes each up to 1024x1024 pixels / Special: Mode 7 matrix operations. (1 layer 128x128 tiles out of 256 with 256 colors)
SOUND: Sony SPC700, Sony DSP: 16-bit ADPCM, 8 channels. Output: 32 kHz 16-bit stereo
The Super Nintendo (SNES) (default) color palette
15bit RGB 32,768-color palette (256 on screen)
comment on 2009-10-08 23:48:21
WonderboyJoin Date: 2009-09-12
Good one but too difficult to play! I liked the original Turrican I/II though!
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