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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Batman Forever

Batman Forever
GenreAction Adventure
DeveloperProbe Software
PublisherAcclaim Entertainment
Reviewed byP.Dial
Batman Forever is an action adventure game with beat 'em up elements, based and named after the 1995 Sci-Fi, superhero movie flick. This game was developed by Acclaim exclusively for the Megadrive and the SNES gaming consoles.
Batman ForeverSTORY / GAMEPLAY
Batman, aka Bruce Wayne, the famous millionaire and superhero, is called once again to confront and put an end once and for all to two of the worst criminal minds and bad villains of the world: Riddler and Two-Face. This game is a mix of side scrolling platform action and man-to-man martial arts combat. Controlling Batman, you must jump, open doors to move further, kick and punch multiple bad guys until you find the mean big bosses. You can also use some of Batman's gadget-weapons that will surely make things easier. Batman Forever is a very good and fun game.

Developing this game, Acclaim surely had in mind the pre-rendered backgrounds and the digitized characters they used on the Mortal Kombat series. This game sports beautiful and colorful graphics, with digitized sprites that move around the screen smoothly. I would expect, though, more frames per sprite on the SNES version, which has better graphics and more colors than the Megadrive version. The sound offers some good sampled sounds FX and a nice music score -the music is quite weird actually...
  • Batman Forever
  • Batman Forever
  • Batman Forever
  • Batman Forever
  • Batman Forever
  • Batman Forever
Intro/Menu music:  In-game music sample:
Gameplay sample
Comparable platforms
Nintendo Super NES
SEGA Megadrive
Hardware information

Super Nintendo (SNES)

Super Nintendo (SNES)CPU: Ricoh 5A22, based on a 16-bit CMD/GTE 65c816 core, Input: 21.28137 MHz Bus: 3.55 MHz, 2.66 MHz, or 1.77 MHz
MEMORY: Main RAM: 128Kb / Video RAM: 64Kb / Sound RAM: 64Kb
GRAPHICS: Progressive: 256x224, 512x224, 256x239, 512x239 and Interlaced: 512x448, 512x478 / Pixel Depth 2,4,7,8 bpp (8 to 11 bpp dorect) / Colors: 32768 (Depth 15bit) / Sprites: 128 (64x64 pixels) / Backgrounds: Up to 4 planes each up to 1024x1024 pixels / Special: Mode 7 matrix operations. (1 layer 128x128 tiles out of 256 with 256 colors)
SOUND: Sony SPC700, Sony DSP: 16-bit ADPCM, 8 channels. Output: 32 kHz 16-bit stereo
The Super Nintendo (SNES) (default) color palette
15bit RGB 32,768-color palette (256 on screen)
comment on 2009-10-12 18:26:18
FreddyJoin Date: 2009-09-07
Hahaha indeed it looks like the Mortal Combat. This is a good game, with lots of action and impressive digitized sprites.
comment on 2009-10-12 19:13:38
Turrican78Join Date: 2009-09-12
Nice one!
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