Total reviews!
Handheld: 57
16/32bit Computers: 852
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 103
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Slam Tilt - AmigaAGA
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Hardware information

Game Gear

released in 1990
Game GearCPU: 8bit Zilog Z80 at 3.58 MHz
MEMORY: 8KB RAM
GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide.
SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
MEDIA/STORAGE: Cartridge rom - 128, 256 and 512 KB (only three games supported 512k: NINJA GAIDEN 3, PIT FIGHTER, and JIMMY CONNORS TENNIS), up to 2 MB is possible with bank-switching logic.
Game Gear box title=The Sega's 8bit handheld was primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. With around 11 million units sold, the Game Gear was on a solid second place, but very much behind the Game Boy. It was actually a portable version of the famous Master System (SMS) console but allowed for a larger color palette (4096) and also it could also produce stereo sound (through headphones).<
Technically the system was far superior to the Game Boy console having almost every port from its ... parent Master System. But, despite its higher specs, the backlit colored screen and ergonomic design, the Game Gear managed just a moderate share of the market, in contrast to Nintendo's little handheld.
The Game Gear (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
 
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